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Monday, May 2, 2011

In what ways does your media product use, develop or challenge forms and conventions of real media products?

Some might say that our film trailer was actually quite cliché. Firstly, the filming; the shots that we actually have are very typical of the conventions of a horror film. There is a mix of shots involved, i.e. Very dark shots with sudden lighting or very soft eerie lighting as you can see here below. Each shot is only a second or so long and quickly flashes onto the screen, hopefully slightly shocking the reader. There is a lot of silhouetting, with the light sitting behind the object or person. Or there will be flashes across the screen.





You can see in these screen shots from the trailer the different sort of shots that involve the lighting, the quick flashes, the silhouettes etc.






The sound in the film is also follows convention as it is a constant drone like sound, quite eerie and unpleasant. For example when all of the shots appear there is a sound that the audience can hear at the same time. Something like digital scratching etc. This sound certainly follows conventions of the horror genre and is once again quite cliche. We use some influences from the real media world, such as Scream, Saw etc. These are obvious with the fading cutscenes, the quick and sharp shots mixed in with the unpleasant sounds which will make the audiences skin crawl.

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